Forum Discussion
SpaceRocker
7 years agoHonored Guest
Huge PERFORMANCE BUG in Unity Oculus Integration 1.35
Hi! Think I found a huge performance problem. The TouchController.cs seems to be subscribing to the OVRManagers actions on every frame. This causes HUGE GC and CPU spikes in the profiler. I am usin...
lucafroesler
6 years agoMHCP Member
Hey guys. I moved the two lines into void Start() But I still seem to have terrible performance. Is there any other catch or a different script that needs to be fixed?
Edit: I am using version 1.47 btw
Edit: I am using version 1.47 btw
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