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DarkJames's avatar
DarkJames
Honored Guest
12 years ago

Hydra-held object freak out on collisions?

Looking for some help with the hydra.

Setup: Hydra controls a cube "H", which is connected to another cube "T" via a fixed joint. T is my IK Mecanim target.

I'd like to be able to draw with my avatar sitting at a desk.
What I want to be able to do is have an object like a marker in the hand of the avatar. If I move the Hydra it moves H and T together. If the hydra goes through the desk the hand/marker should stop at the desk.

Currently I have managed to make this work... sort of. If you keep moving H down through the desk via the hydra it pulls T with it and stops at the desk for a moment, then snaps to the other side of the desk collider like it broke through.

The marker will also do the same thing, however my issues comes up when I want to drag the marker along to make a line, it starts freaking out and rotates around like crazy and just generally freaks out.

I wonder if there's a better collider than a cube to use for the marker to avoid it flipping out?

Thoughts on how to fix this?


Thanks in advance!

3 Replies

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  • drash's avatar
    drash
    Heroic Explorer
    "DarkJames" wrote:
    I wonder if there's a better collider than a cube to use for the marker to avoid it flipping out?


    Have you tried a sphere collider? Seems like that would have smooth contact from all sides, and drag along a surface more easily. If that's not an option or it doesn't work well enough, you might also look into setting up a Physic Material for your marker / draw surface that has less friction or something. More gliding, less skipping.

    By the way, this sounds like a really cool project, and can't wait to hear more about it at some point!
  • The sphere collider seems to be breaking through my box collider... should I make them both bigger?

    The physics material seemed to help, still need to get it working better as it jerks around sometimes still :T

    And unfortunately I can't really talk about much, as I'm under an NDA :(

    Thanks for the help thus far!
  • drash's avatar
    drash
    Heroic Explorer
    Not sure what else to suggest. You could try asking /r/unity3d, seems like quite a few knowledgable people there!