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yogain's avatar
yogain
Honored Guest
9 months ago

I have a issue Body Pose Detection

First, bring the OVRBody, make PoseFromBody as a lower layer, and add PoseFromBody as an Add Component
The error keeps coming up
Among them
NullReferenceException: Object reference not set to an instance of an object
Oculus.Interaction.Body.PoseDetection.PoseFromBody.GetJointPoseFromRoot
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
These two continue to be created indefinitely.
And even if I try to take a body pose, I keep getting errors. I need a solution

Unity version 6000.0.26f and all-in-one version 69

And when you run Capture in the BodyPoseDetection example, you get the following error 

 

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