Forum Discussion
Curtis
11 years agoExplorer
Image effects with Deferred Lighting?
Is there any way to get image effects working with deferred lighting? I just get pitch black.
I found this old thread:
viewtopic.php?f=37&t=102#p1397
but it seems out of date now.
Any help would be greatly appreciated! Thanks
I found this old thread:
viewtopic.php?f=37&t=102#p1397
but it seems out of date now.
Any help would be greatly appreciated! Thanks
10 Replies
Replies have been turned off for this discussion
- vrdavebOculus StaffImage effects seem to work with deferred lighting, but not if you render to a RenderTexture. Have you tried unchecking "Use Camera Texture"?
- CurtisExplorerhmm, I can't seem to find "Use Camera Texture". I see "Target Texture" which is set to "None (Render Texture)"
- cyberealityGrand ChampionUse Camera Texture is on the OVRCameraController.
- CurtisExplorerAh, ok I wasn't using the latest SDK.
Works fine now! Thanks. - sh0v0rProtegeI don't seem to be able to use any Image Effects in Forward Rendering, it seems to stretch the display horizontally.
- CurtisExplorer
"sh0v0r" wrote:
I don't seem to be able to use any Image Effects in Forward Rendering, it seems to stretch the display horizontally.
I had a similar problem, unchecking "use camera texture" solved it for me. - cyberealityGrand Champion
"sh0v0r" wrote:
I don't seem to be able to use any Image Effects in Forward Rendering, it seems to stretch the display horizontally.
Yeah, we are aware of this, and have fixed it already. It will go out in the next release. - smxHonored Guest
"cybereality" wrote:
Use Camera Texture is on the OVRCameraController.
The latest SDK doesn't seem to have this option. What to do now? - bcoyleAdventurerIsn't the solution to disable anti-aliasing in the quality settings, and apply it as an image effect. Along with your other image effects?
- smxHonored GuestWhen I apply them to the cameras, they get dark.
EDIT: It now works.
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