Forum Discussion
larstel
1 year agoStart Member
Immersive Debugger spams error message
Hello Community, i try to use the Immersive Debugger in a Unity 6 project. But i do not get to manage that the following error message disappear: "In the render graph API, the output Render Tex...
larstel
1 year agoStart Member
Hi laurent.becherel,
sorry for my late response and thanks for still trying to figure this problem out!
Here some informations about my setup:
- URP
- Vulkan
- Meta XR SDK v71
Indeed, ticking the checkbox helps to end the error messages! Thank you for this finding!
Only one minor problem remains. The visual pointer to show where you are pointing at the UI is not working correctly. Most of the time the visual pointer is not present. Sometimes it appears for a fraction of a second.
Nevertheless, this is a great step foward 🙂
laurent.becherel
1 year agoMeta Employee
Yes, we've got a big list of fixes (and some cool improvements) coming in for a future version. For the cursor not working well, I reckon it could be because of the following:
- Maybe you do not have an input source in your scene (like using the controller tracking building block for instance), or maybe there is a conflict between an InputModule in your scene.
We've revisited how we treat input altogether for Immersive Debugger to avoid these conflicts and inconsistencies, but that's for a future version.
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