Forum Discussion
SimonDarksideJ
7 years agoProtege
Importing 1.39 Unity asset creates lots of Issues / warnings
On importing the latest Oculus asset in to any 2019 build causes lots of issues.
* SampleFramework has lots of errors which prevent script compilation
* Editor scripts using now deprecated WWW function to authenticate
Are there plans to update / address these issues with the Store asset or an alternative that can be used in 2019 builds that don't have these issues.
* SampleFramework has lots of errors which prevent script compilation
* Editor scripts using now deprecated WWW function to authenticate
Are there plans to update / address these issues with the Store asset or an alternative that can be used in 2019 builds that don't have these issues.
2 Replies
Replies have been turned off for this discussion
- SimonDarksideJProtegeThis could possibly be a Unity bug, as the Asset store bug not updating the downloaded package.
I deleted the cached asset and re-downloaded it and don't seem to have the same reported issues. - SimonDarksideJProtegeOk, so no. Looks like the errors are not showing up as in a new solution the API validation settings are lower.
For 2019.1, the WWW class was marked as deprecated, in 2019.2 it is obsolete, hence won't work
private WWW getAccessTokenRequest; (OculusPlatformSettingsEditor.cs)
The code needs cleaning up and updating in the asset.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 5 months ago
- 5 months ago
- 20 days ago