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amit.ghimire
3 years agoHonored Guest
Importing room setup in unity
Hi, I am developing a passthrough/VR experience using Unity where users can interact with physical objects in the room. My first step was to get the virtual representation of furniture and walls in t...
amit.ghimire
2 years agoHonored Guest
Hey, Yes actually. Still experimental but , oculus provides an API called "Scene" which worked for me. Though sometimes the virtual objects have a slight offset. The documentation link is a good starting point.
There is another third party tool, still in alpha I think, called SyncReality . I found it really promising but did not really dig deep into it as the scene API worked good enough for me. Might be better, you can try it out.
- florian.buchholz.19882 years agoExpert Protege
Hi,
you said you got it to run, but were you able to actually load the Scene / Room Model information into Unity in Runtime to work with it or even use it or just as a Build and Run apk in the Quest?
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