Forum Discussion
Arowx
13 years agoExplorer
In Editor Scene View using Rift?
Would it be possible to create a Rift Scene view in the editor, so you can edit your game levels using the rift and ideally a VR input device e.g. hydra/leap/... ?
CosbyTron
13 years agoHonored Guest
I think the short answer is "sort of" :-D.
You could use holophone3d's overlay app and set up two cameras with a little bit of separation, attached to an empty so you can move them together:
https://developer.oculusvr.com/forums/viewtopic.php?f=29&t=299
But I think the longer answer is "Sort of, but it would be next to impossible to use." You wouldn't see any of the interface windows (and if holophone updated the app to allow adding additional elements overlayed over the stereo image, itext may not be readable).
There are a few works in progress that allow some basic construction in runtime (Sixense has one that seems pretty far along, MakeVR), which I think is a much more workable solution than trying to use the Rift in the scene view.
http://www.youtube.com/watch?v=VvPb7Lo6S-I
You could use holophone3d's overlay app and set up two cameras with a little bit of separation, attached to an empty so you can move them together:
https://developer.oculusvr.com/forums/viewtopic.php?f=29&t=299
But I think the longer answer is "Sort of, but it would be next to impossible to use." You wouldn't see any of the interface windows (and if holophone updated the app to allow adding additional elements overlayed over the stereo image, itext may not be readable).
There are a few works in progress that allow some basic construction in runtime (Sixense has one that seems pretty far along, MakeVR), which I think is a much more workable solution than trying to use the Rift in the scene view.
http://www.youtube.com/watch?v=VvPb7Lo6S-I
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