Forum Discussion
timsk
10 years agoHonored Guest
Incorrect Field of View
Not sure whether to post this here or in the Unity forums, thought I'd try here first. I'm using Unity native integration + Oculus Utilities (minus the camera rig, I have my own modified version). ...
weasel47
10 years agoHeroic Explorer
"timsk" wrote:
Any advice?
This is basically the last bug for my project...
Are you sure this is a problem with the FOV and not a problem with the scale of objects in relation to the camera? If you make a scene with just a camera and a sphere without changing the material, is the sphere the size you would expect? By default, I believe 1 Unity unit will appear to be about 1 meter...
Edit: I mean put the camera outside of the sphere in this instance...
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