Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
SepehrAWS's avatar
SepehrAWS
Honored Guest
1 year ago
Solved

Input Binding in Unity

Hi I am using Oculus SDK v66 in Unity and I use the interaction quick menu to add ray interaction to my UI canvas. Now, the only way I can interact with the UI Buttons is with the index trigger butt...
  • dexum11's avatar
    1 year ago
    The Ray Interactor on each controller is assigned a Selector. By default in our rig it's the Trigger Selector. If you go to the Trigger Selector object you'll find a Controller Selector script where you can set one or more buttons to trigger selection.