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kobasy's avatar
kobasy
Honored Guest
4 years ago

InputFocusAcquired is not called when the keyboard is closed

SDK : Oculus Integration v33

Unity : 2019.4.15f1

 

I'm using a system keyboard to use the unity input field

 

There is a problem that InputFocusAcquired is not called when the outside of the keyboard or the close button is pressed.
OVRPlugin.hasInputFocus does not seem to change
Which part should I check to solve?

3 Replies

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  • Ayfel's avatar
    Ayfel
    Expert Protege

    Experiencing this same issue sometimes in v35 

  • The unity input field has a check box that tries to call the android system keyboard. I would recommend deactivating that and enabling the keyboard manually, that way you don't lose focus on the application. 

    • Ayfel's avatar
      Ayfel
      Expert Protege

      What check box is that? We are using the TMP_InputField