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kobasy
4 years agoHonored Guest
InputFocusAcquired is not called when the keyboard is closed
SDK : Oculus Integration v33
Unity : 2019.4.15f1
I'm using a system keyboard to use the unity input field
There is a problem that InputFocusAcquired is not called when the outside of the keyboard or the close button is pressed.
OVRPlugin.hasInputFocus does not seem to change
Which part should I check to solve?
3 Replies
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- AyfelExpert Protege
Experiencing this same issue sometimes in v35
- juanphmProtege
The unity input field has a check box that tries to call the android system keyboard. I would recommend deactivating that and enabling the keyboard manually, that way you don't lose focus on the application.
- AyfelExpert Protege
What check box is that? We are using the TMP_InputField
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