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iram93
3 years agoHonored Guest
InputOVR missing sub-components - Need help
Hello everyone!
I'm super new to VR development and trying to set up both hand tracking and control support in my Unity project. I've downloaded the latest Oculus Integrations v46.0. When I'm adding "InputOVR" to my project, no pre-configured settings are applied or components added to this prefab. Please help me how to configure the same.
Thank You
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- Gaspark1981Honored Guest
I have the same problem. Have you found a solution yet?
- BjurnHonored Guest
Same problem here
Managed to fix it by downgrading to v37 prob not the best way to fix it but for my project it will do
- kaylee.191812Honored Guest
Still got this issue! I don't understand why they don't fix this bug!
- kaylee.191812Honored Guest
how to solve this problem???
- pawciutExplorer
In current version you can use OculusInteractionSampleRig prefab, that aleady has OVRCameraRig and InputOVR setup.
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