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iram93's avatar
iram93
Honored Guest
3 years ago

InputOVR missing sub-components - Need help

Hello everyone!

I'm super new to VR development and trying to set up both hand tracking and control support in my Unity project. I've downloaded the latest Oculus Integrations v46.0. When I'm adding "InputOVR" to my project, no pre-configured settings are applied or components added to this prefab. Please help me how to configure the same.

Thank You

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  • Bjurn's avatar
    Bjurn
    Honored Guest

    Same problem here

    Managed to fix it by downgrading to v37 prob not the best way to fix it but for my project it will do

  • In current version you can use OculusInteractionSampleRig prefab, that aleady has OVRCameraRig and InputOVR setup.