Forum Discussion
Fangh
12 years agoExplorer
Integrate Calibration ?
Hello everyone, I am making a professional oculus game. I want to present it on a con so I need to calibrate the oculus for each people who will want to play my game. That's why I wanted to integrat...
Marbas
12 years agoHonored Guest
IMO integrating the calibration process in the game or application itself is a much better approach for a user friendly experience. Otherwise having a options utility integrated in the windows control panel for tweaking the RIft's configuration for all games/demos/applications would be the best approach.
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