Forum Discussion
chrisbibb
12 years agoHonored Guest
Integrating OVR Camera + Vuforia AR in Unity 4
Has anybody integrated the Vuforia sdk for augmented reality with the OVR camera warping in Unity?
crevver
12 years agoExplorer
I have since ported a good chunk of my Oculus AR prototyping to Metaio toolkit, the main reason is that it publishes to Windows, so I can make standalone demos/prototypes. Vufroia is limited to viewing your work in the "play" mode only on the PC, and publishing to android or IOS is not helpful for the Rift. My link above has a couple shots in Metaio, and I've since got it working even better with convergence for both video stream in background and for 3D objects. I'm in the process of building a better rig for AR with 2 cameras and more resolution to get a 1:1 ratio of video to my own perception and also filling out the viewable area of the rift without zoom, but otherwise everything seems to work great.
- vishalbharti.4338001 year agoExplorer
hey , I am working on project where i need to do image tracking like in vuforia in unity. I am using meta all in one sdk . I am building a MR application. since vuforia is not supported in meta quest 3. My idea is to use two cameras one for vuforia and one for meta .can you please guide me how to do it? I am facing lot of issues.
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