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ColdSpike
7 years agoExplorer
Internal: JobTempAlloc has allocations that are more than 4 frames old?
Unity: Version 2019.1.0f2
So I'm using a blank project with the latest version of Oculus Integration. This has been quite the pain in the ass to get this far as after messing with Integration, my Oculus install went nuts and I had to reinstall EVERYTHING including my USB addon card because nothing worked after that.
But finally I got things working in Unity and I hit play in my blank project and I can look around and see things in my Rift, great. Except now it's spamming this message over and over in the debug log: "Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak"
All I have in my scene is the OVRCameraRig, a light and a cube with no code. I have PlayMaker installed along with an addon for that to work with the Oculus Touch. Any suggestions?
So I'm using a blank project with the latest version of Oculus Integration. This has been quite the pain in the ass to get this far as after messing with Integration, my Oculus install went nuts and I had to reinstall EVERYTHING including my USB addon card because nothing worked after that.
But finally I got things working in Unity and I hit play in my blank project and I can look around and see things in my Rift, great. Except now it's spamming this message over and over in the debug log: "Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak"
All I have in my scene is the OVRCameraRig, a light and a cube with no code. I have PlayMaker installed along with an addon for that to work with the Oculus Touch. Any suggestions?
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