Forum Discussion
phil_lira
11 years agoHonored Guest
Is there a way to force double buffering?
I'm trying to debug my VR game with the Mali Graphics Debugger (MGD). Unfotunately MGD only looks for eglSwapBuffers as a synchronization primitive and since the VR Lib only uses the front buffer I ca...
cybereality
11 years agoGrand Champion
There is a local preference ("frontbuffer") that you can disable. For example:
However, for this to be checked, you will need to modify and compile the plugin.
You'll have to find this line in VrApi/LocalPreferences.cpp and change:
Hope that helps.
adb shell "echo frontbuffer 0 > /sdcard/.oculusprefs"
However, for this to be checked, you will need to modify and compile the plugin.
You'll have to find this line in VrApi/LocalPreferences.cpp and change:
#define ENABLE_LOCAL_PREFS
Hope that helps.
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