Forum Discussion
hendrik.bonthuys
7 years agoExplorer
Is there a way to get the Oculus Go remote buttons into Unity Input Settings?
Hi folks, I noticed on importing Oculus Utilities into my Unity project that it created Input settings in Unity (Project Settings -> Input) for Oculus_GearVR but these don't seem to work for the Oc...
hendrik.bonthuys
7 years agoExplorer
Ah never mind, I've managed to just use an Input Manager to check for button presses in an Update method and then I send custom events to other game objects based on those events. Still would be awesome to somehow map those to the Input settings in Unity, but I don't have a clue how to do that :smiley:
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