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thefallengames's avatar
thefallengames
Honored Guest
10 years ago
Solved

Is there a way to have in-app subscriptions like in google play IAP?

Hi!
It seems like there's no subscription support, right? 
What workaround do you suggest in this case? just simulate it with a consumable item? any hints/pitfalls on this?

Thanks
  • Consumable item + backend code to check whether the user still has access or not. When the consumable is used, you would need to send info to your backend about use date and how long the player should have access (which would be based on the consumable SKU). Each time the client launches, it asks the backend if the user still has access. If yes, allow the person to use your app. If not, direct them to the IAP to purchase more time.

    Biggest pitfall would be NOT encrypting the network communications. 

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  • Consumable item + backend code to check whether the user still has access or not. When the consumable is used, you would need to send info to your backend about use date and how long the player should have access (which would be based on the consumable SKU). Each time the client launches, it asks the backend if the user still has access. If yes, allow the person to use your app. If not, direct them to the IAP to purchase more time.

    Biggest pitfall would be NOT encrypting the network communications.