Forum Discussion
hugoglitchers
9 years agoExplorer
Is there a way to recenter the Gear VR controller from code (Unity)
When recentering the camera in my game (loading a menu etc) the controller doesn't recenter to the new rotation. I couldn't find anything in the code to do this. Am I missing something?
- 9 years agoHi, this is now available in the 1.14 Utilities. Please refer to OVRInput.RecenterController().
hugoglitchers
9 years agoExplorer
Hi @imperativity
Is there any plans to add this? I cannot expect the user to recenter the controller just to use our game.
It would currently be a better user experience in this case to not recenter the headset at all as it breaks the link to the controller. I cannot rotate my world the opposite direction to mimic the effect as I have a lot of static objects with baked occlusion to hit our performance targets.
Is there any plans to add this? I cannot expect the user to recenter the controller just to use our game.
It would currently be a better user experience in this case to not recenter the headset at all as it breaks the link to the controller. I cannot rotate my world the opposite direction to mimic the effect as I have a lot of static objects with baked occlusion to hit our performance targets.
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