Forum Discussion
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- virtualHCGExpert ProtegeDid you try disabling mipmap generation in the import settings of your image and overriding the texture size for Android? Also try using an unlit shader or setting your image as the emissive texture.
- JepplenExpert Protege*Edit* This comment is not valid anymore.
- JepplenExpert Protege*Edit* This comment is not valid anymore.