Forum Discussion
justinISO
3 years agoHonored Guest
Issue with Image in UI
Hello I was wondering if anyone has any insight on the issue I am currently having. I started with the example ray pointer canvas and am having a very odd rendering issue that I have never seen.
Here is what the start button looks like in the scene editor:
However, when I run it on the MetaQuest 2 it appears like this in the headset:
It is as if the dark part of the sprite no longer renders, but the light blue lines still show with some artifacting around the edges.
Has anyone seen this before or possible if some insight as to what me be causing this? I can't find and specific differences between this sprite and the sprites from the example scene.
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