Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
ZioMikeCaste's avatar
ZioMikeCaste
Honored Guest
7 years ago

I've updated both unity (2018.3) and Oculus SDK (1.36) and I'm having too many issues, what's wrong?

Hello everyone, I just updated unity to 2018.3.11f1 and Oculus SDK (from store) and after that I get a lot of C# errors, like types and namespaces are not defined or found.
Partially solved the issue moving the SDK scripts into plugins (since Unity compiles them first) but I still have these 2 errors that prevent me from compiling the whole project. (""ZEditor" folder is the folder containing all of the scripts that were in the Oculus/VR/Editor folder)
Assets/Plugins/ZEditor/OVRSystemProfilerPanel.cs(38,2): error CS0246: The type or namespace name 'OVRNetwork' could not be found (are you missing a using directive or an assembly reference?)
Assets/Plugins/ZEditor/OVRSystemProfilerPanel.cs(46,7): error CS0246: The type or namespace name 'OVRSystemPerfMetrics' could not be found (are you missing a using directive or an assembly reference?)
Is there any clean way to solve this? I'd like to NOT move those classes into the scripts requiring them
Replies have been turned off for this discussion