Hello,
i tried to attach my object(that could be a simple cube with rigidbody and collider) to the RightControllerAnchor as a child, however I have these problems:
if set "uses gravity" on rigidbody, the object keeps falling to the floor
if i remove the gravity i can move it but it flies in the air.
if I set only kinematic the object is perfect, it follow my controller movements but the collide with other objects doesn't work anymore.
last test: if i add to my object a fixed joint and as body i select the hand right controller, then it works but my entire body with the camera rig is being pushed around by gravity.
So at the moment i can't find a working solution.
Thanks