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Stickworm
11 years agoHonored Guest
Large and small character scales
Hi
We're working on a game where characters play as both dwarfs and giants. The scale of the scene is correct to Unity's 1 Unity unit to 1 meter.
However when playing as the giant we'd need the head tracking to move much larger distances than when playing as the dwarf due to their differences in character size. How would we go about setting this up?
Thanks for any help.
We're working on a game where characters play as both dwarfs and giants. The scale of the scene is correct to Unity's 1 Unity unit to 1 meter.
However when playing as the giant we'd need the head tracking to move much larger distances than when playing as the dwarf due to their differences in character size. How would we go about setting this up?
Thanks for any help.
1 Reply
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- vrdavebOculus StaffYou can simply scale the OVRCameraController or OVRPlayerController and the head model will "just work".
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