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obben
12 years agoHonored Guest
Linux standalone stucks after unity logo saying uncablibratd
My Unity game works fine on Windows, and I'm trying linux version. I have compiled a Linux x64 standalone. When I run the linux version, I see the Unity logo, and then a screen that states
Mag Uncalirated
FPS: 0
Pred Off
IPD: 0.000
FOV 0.0
Height 0.0
And it hangs there. I have calibrated using OculusConfigurationUtility.sh script, and OCulus World Demo works fine.
Is there something I'm missing? I thought maybe OculusConfigurationUtility was saving the configuration to a specific location and maybe my unity game could not find it.
Thanks in advance.
Mag Uncalirated
FPS: 0
Pred Off
IPD: 0.000
FOV 0.0
Height 0.0
And it hangs there. I have calibrated using OculusConfigurationUtility.sh script, and OCulus World Demo works fine.
Is there something I'm missing? I thought maybe OculusConfigurationUtility was saving the configuration to a specific location and maybe my unity game could not find it.
Thanks in advance.
2 Replies
Replies have been turned off for this discussion
- alutogHonored GuestDid you check the log file? It may contain some hints about what has gone wrong. I think you can find it here on linux:
<home folder>/.config/unity3d/<company name>/<game name>/Player.log
For example, the log file of Oculusvr Unity demo can on my system be found at:/home/alutog/.config/unity3d/Oculus/TuscanyDemo/Player.log
- obbenHonored GuestThanks alutog. In the log file, it was complaining about missing libOculusPlugin.so in weird locations. I was using universal linux executable. Once I changed it to x86_64 it worked fine.
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