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MostafaG17's avatar
MostafaG17
Honored Guest
2 years ago

Loading meta avatar skeleton into existing gameobjects instead of creating new ones

How do i set my own Skeleton Joints transform objects instead of creating new ones when i load my Meta ? for example instead of creating Joint Objects (Head/both hands etc..) i already add them to my avatar prefab but the ovr scripts still creates new ones

 

 

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