Forum Discussion
Wendall
9 years agoExplorer
Localization in Unity
I'm in the process of setting up the different languages for our game. Unfortunately, I cannot find any documentation on how to get the current language setting which is set in the Oculus app. Inside ...
Qixotl
6 years agoHonored Guest
<Shamelessly necros thread three years on>
I'm trying to do exactly this but Unity locks up as soon as it tries to compile a script with a call to Oculus.Platform.CAPI.ovr_GetLoggedInUserLocale() in it. I have to kill it in TargetManager. Commenting out the line makes everything fine again.
Do I need to do anything else in the project setup to use this DLL?
EDIT: Locking up without that line now, must be something unrelated - sorry!
I'm trying to do exactly this but Unity locks up as soon as it tries to compile a script with a call to Oculus.Platform.CAPI.ovr_GetLoggedInUserLocale() in it. I have to kill it in TargetManager. Commenting out the line makes everything fine again.
Do I need to do anything else in the project setup to use this DLL?
EDIT: Locking up without that line now, must be something unrelated - sorry!
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