Locomotion and Example Scenes documentation outdated for Meta XR All In One?
Hi.
Is anybody using the new Meta XR All In One package yet?
I am currently working on a Project and wanted to start from scratch with the latest OVR version, to have the option to implement hand tracking, spacial anchors, etc. at a later point.
In the past I mainly used VRIF and XR interaction Toolkit, so I wanted to learn OVR from scratch using the quite good documentation.
But now it turns out, that the documentation does not seem to be up to date:
I wanted to add locomotion but neither is there an "Active State Finger Visual" on the "Locomotion Hand Interactor Group" nor do I have the example scenes mentioned in this tutorial:
https://developer.oculus.com/documentation/unity/unity-isdk-create-locomotion-interactions/
Can anybody tell me how locomotion is done in the latest iteration of the package?
Thanks in advance
TH