Forum Discussion
di3ension
11 years agoHonored Guest
Looking throug walls with position Tracking
So the new Dk2 features are awesome and i really like the position tracking, since we are doing architectural vizualisations. But what really bothers me is, that you can actually look through every wa...
Lane
11 years agoHonored Guest
You need to do some custom work to fix this one. A lot of devs have been wondering for a long time how to approach this one as it was a concern with practical application.
Personally, I only see one way to deal with it. Push the body away when the head hits a wall. There are rare cases you'll need to just stop the head from passing through walls, consider crouching through vents and small areas where you can't push the player anywhere.
Either way I think its going to be awkward, but it seems to be the only thing to do - stop the head model.
Personally, I only see one way to deal with it. Push the body away when the head hits a wall. There are rare cases you'll need to just stop the head from passing through walls, consider crouching through vents and small areas where you can't push the player anywhere.
Either way I think its going to be awkward, but it seems to be the only thing to do - stop the head model.
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