Forum Discussion
AntonM
11 years agoHonored Guest
Low fps 45-75, ghost frames
1. We have a reduction FPS to 50-60fps, can reduce the frequency of Oculus to 60 hz?
We have a project in Unity 5.2.0f3
Last Runtime 0.7.0.0
Nvidia driver 355.84
Oculus DK2
In forum and help we did not find how to do it.
2. Due to lower FPS if we rotation oculus we have ghost image by reason low fps, but if we rotate or move the camera using INPUT, all smoothly, despite the 50-60 fps.
Can I include a prediction for rotation by tracking oculus ?
We have a project in Unity 5.2.0f3
Last Runtime 0.7.0.0
Nvidia driver 355.84
Oculus DK2
In forum and help we did not find how to do it.
2. Due to lower FPS if we rotation oculus we have ghost image by reason low fps, but if we rotate or move the camera using INPUT, all smoothly, despite the 50-60 fps.
Can I include a prediction for rotation by tracking oculus ?
2 Replies
Replies have been turned off for this discussion
- kideternalProtegeJust an idea: try rebuilding with unity 5.1.3p2. I get 35+ more FPS in that.
You must maintain 75 FPS at all times to avoid user discomfort, and realistically you'll need to hit 90 FPS for the CV1. - vrdavebOculus Staff5.2.0f3 is known to be broken. Please stick to 5.1.3p2 or 5.1.2f1 until 5.2.1p1 comes out.
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