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sh0v0r's avatar
sh0v0r
Protege
12 years ago

Low Persistence Not Working @75 FPS VSyncd (4.3) Extended

I'm getting a rock solid VSyncd 75 FPS in Extended mode and I'm guessing Low Persistence isn't on because its got a lot of motion blur.

The odd thing is that it was working before and yet I haven't changed anything in my environment.

I always make a build and then set the Rift to be the Primary and then run it, this still works fine except its burry.

I can't use DX11, I have a legacy project that has too many problems when trying to use DX11.

[EDIT]

OK looks like restarting the Service Fixed it...

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  • vrcat's avatar
    vrcat
    Honored Guest
    sh0v0r,

    I'm attempting to reproduce this issue and failing miserably. I tried power cycling the headset a few times.

    I tried setting the Rift as primary monitor and not. And I also tried using Unity DX9 renderer from 0.4.3 and also the CAPI version of the renderer with an internal DX9 demo.

    My setup: Win7x64 GTX780 desktop.

    Clues: DirectX9, Extended Mode, Primary Monitor, Restarting service fixes it.

    Best,
    Chris