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RaveTZ
12 years agoProtege
Mag Auto Calibrate checkbox missing
I can't seem to locate the Mag Auto Calibrate checkbox after the latest update (2.3)
Instead I get a section for adding a crosshair image
Screen Shot 2013-07-25 at 3.16.43 PM.png
Instead I get a section for adding a crosshair image
Screen Shot 2013-07-25 at 3.16.43 PM.png
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- drashHeroic ExplorerIn 0.2.3, the Oculus Unity integration is doing the mag calibration thing differently. Prior to 0.2.3, that checkbox simply toggled whether or not the OVRMagCalibration.cs' UpdateMagYawDriftCorrection() method would do automatic or manual calibration.
Now in 0.2.3, which type of calibration done is decided by the user when starting calibration. You'll see this in UpdateMagYawDriftCorrection() in 0.2.3:// Auto
if(Input.GetKeyDown (KeyCode.X) == true)
{
MagAutoCalibrate = true;
calibrateInput = true;
}
// Manual
if(Input.GetKeyDown (KeyCode.Z) == true)
{
MagAutoCalibrate = false;
calibrateInput = true;
}
.
.
.
The rest of that UpdateMagYawDriftCorrection() method has also been changed.
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