0ctipusPrime
2 years agoExplorer
Making buttons react to MouseClicks as well as Poke/Ray cast
Hello, I am trying to make buttons react to both poking and mouse clicks in Play Mode in Unity. I got poking working through prefabs, but am struggling to add the functionality where they are triggered by mouse clicks as well. Has anyone done this?
The reason is so that I speed up development on Mac since currently I have to build the program, put on headset, test it, attempt to fix issues, repeat. Each round taking way too long.
Thank you for your help.