Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
Rezzolution's avatar
Rezzolution
Honored Guest
12 years ago

Mesh Edges Flickering?

Hey guys! Hoping to get a little help with a bit of a problem I've been having on my project for quite some time now and have had no success in figuring out.. the problem is that many of the models of buildings that I import from 3dsmax have this flickering happening on many of the mesh's edges. It's rather consistent, though for some reason when looking straight on with a wall or something seems to minimize the flickering..? What's even weirder to me is that it only happens when I have OVR mode enabled in my game. Using just a normal camera looks just fine. I'm just so lost with this one I'm not even sure where I should be looking..

My OVR camera setup is using 3 cameras - one with very low near and far clip planes for my Player layer, one very far for my sky layer, and the other for everything else. Not sure if that helps really.. =/

Thanks in advance for your time and suggestions!

20 Replies

Replies have been turned off for this discussion