Forum Discussion
bdstudio
3 years agoExplorer
Meta Avatar Animation - Help
I've managed to record and play Meta Avatar animation but there are problems because animation always gets stuck. Here is part of the implementation: I save modified PackedData every LateUpdate ...
- 3 years ago
Follow up!
I miracleously solved the mystery (although its still work-around) but this time with no drawbacks.
zeroing-out 2 values in avatar data apparently responsible for ovrAvatar2StreamingPlaybackState.remoteTime
these two values indexes are 12 and 13 (in all low/medium/high data types)
bdstudio
3 years agoExplorer
Follow up!
I miracleously solved the mystery (although its still work-around) but this time with no drawbacks.
zeroing-out 2 values in avatar data apparently responsible for ovrAvatar2StreamingPlaybackState.remoteTime
these two values indexes are 12 and 13 (in all low/medium/high data types)
ecume.desjours
3 years agoProtege
ovrAvatar2StreamingPlaybackState
Thanks to bdstudio for this workaround. Here's a concrete example of how to implement it.
byte[] firstBytesInList = _animationQueue[animationFrame];
firstBytesInList[12] = 0;
firstBytesInList[13] = 0;
if (firstBytesInList != null)
{
avatarGameObject.GetComponent<SampleAvatarEntity>().ApplyStreamData(firstBytesInList);
}
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