Forum Discussion
Anonymous
4 years agoMeta Avatar Hand Bones -- What coordinate system?
I'm trying to manually convert OVRSkeleton bone transforms to drive Meta Avatars (for testing, I want to drive avatars with pre-recorded input). But the coordinate system seems to be different. It's ...
beastus
3 years agoExplorer
Where did you come across these Meta Avatar (2.0?) rigged meshes? I haven't not seen this in the docs or samples. And what tooling are you using? Thanks!
P.S. I saw the .glb files that the third-person avatars sample use but they don't import into Blender for me. Seem to require proprietary plug-in?
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