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  • Hello, were you able to figure out how to lip-sync a Meta Avatar with a custom audio file?

  • Anonymous's avatar
    Anonymous

    I'm also trying to achieve this.  There's not much access to the Meta Avatar Samples...

  • olaysia's avatar
    olaysia
    Expert Protege

    Yes! Remove the LipSyncMicInput component from the gameObject. Now on the component called OvrAvatarLipSyncContext set its Audio Source Type to Audio Source instead of mic. Now just add an audio source to that object and give it whatever clip you want.