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XLRLimits's avatar
XLRLimits
Explorer
3 years ago

Meta Avatars SDK - hide/disable hands

Hello,

 

I am currently using a framework for VR interaction that gives me hands that can interract with a lot of objects. After i initialized the avatar i noticed it comes it its own hands that are on top of the current hands which have a lot of physics in them. I woulld like to disable the mesh rendering of the hands so i can use my own hands. 

 

I see there is one big mesh that is being created and i have no access to the hands, is there an option i can use to disable the hands rendering?

 

Kind regards,

Alexandru Buzdugan

3 Replies

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  • You can play with opacity and the rest of visuals in Inspector. Hope that helps.

     

  • Hi Alexandru,

     

    This post is a bit old but I currently running on the same issue where I would like to plug my own hand logic to the meta avatar. Please have you find a workaround to this issue?

     

    Thank you in advance!

    Sebastien

  • BoiHardy's avatar
    BoiHardy
    Honored Guest

    Hello,

    I'm working on a similar issue. The answer might reside in custom hand poses. Putting em permanently at scale 0 or wrist offset far away. I didn't make it work yet but I'll update this post once I do.

    Thanks for updating if your guys find a solution.