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Cyborg.topgames's avatar
Cyborg.topgames
Honored Guest
1 year ago

Meta quest 3 outdoor navigation

Hi all. I'm new to VR game development for Meta Quest 3. With your permission, I'd like to get answers to a couple questions.

1) Task: Meta quest 3: GPS navigation in real time and getting coordinates when the player is outside from room. Gaining access to geolocation data - work correctly. But, in the game geolocation status: Initalization.... And it doesn't change. Is it something I do wrong or this function is not available through Unity in Oculus library? I need to get real-time GPS coordinates...

 

2)Task: For example, a player walks down the street in a helmet, need to get distance data to all surfaces in real time that are near the player to place 3D objects(At least the floor). That it is not necessary to constantly update the space. Is it possible to do this in Unity? In my case, a message keeps popping up requiring me to refresh the space.

Thank you very much.

 

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  • Unfortunately,  the quest 3 does not have a GPS built in, instead it uses wifi triangulation for location services,  I really hope the quest 4 will have gps, but for the time being you'll have to use the VR Location API to use location services