Forum Discussion
boris.novikov
5 months agoProtege
Meta Quest Runtime Optimizer issues
I tried the Meta Quest Runtime Optimizer utility and was inspired by the idea of integrating such useful functionality into Unity. On a simple test scene in my project everything worked well, but on ...
RiverExplorer
5 months agoMember
Does it also give you a stack trace leading up to the error?
- boris.novikov5 months agoProtege
Yes, it happens in Core/OVRNetwork.cs at line 571 in ProcessReceivedData function.
[OVRNetworkTcpClient] Sanity check failed. PayloadLength 300743
UnityEngine.Debug:LogWarningFormat (string,object[])
Meta.XR.RuntimeOptimizer.Core.OVRNetwork/OVRNetworkTcpClient:ProcessReceivedData () (at ./Library/PackageCache/com.meta.xr.runtimeoptimizer@e44a64bf5ef6/Core/OVRNetwork.cs:571)
Meta.XR.RuntimeOptimizer.Core.OVRNetwork/OVRNetworkTcpClient:OnDataReceived (System.IAsyncResult) (at ./Library/PackageCache/com.meta.xr.runtimeoptimizer@e44a64bf5ef6/Core/OVRNetwork.cs:544)
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
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