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rstecca
12 years agoHonored Guest
Migrate project from DK 1 to DK 2
I was the developer on a project using Oculus Rift about 2 months ago. I received the Oculus DK 2 now and I want to update the project. I've been thinking to what it could be the easiest way but I want to be sure I don't miss anything that I could try before going for the hardest approach which means wiping out the DK 1 objects like OVRCamera and all the links to it, go through all the scenes and update everything to DK2 component by component.
What I tried so far (really not caring about dumbness):
- Import DK2 package on top of DK1
- Delete whole DK1's OVR folder from inside Unity and import DK2 (which creates OVR folder again)
- Delete whole DK1's OVR folder and paste DK2's OVR folder, all done from Explorer
So, I ended up with loads of errors in all cases which, I know, is a bit obvious but was still worthy a try.
Do you have any other clever ideas :idea: to try?
Thank you all for your attention.
What I tried so far (really not caring about dumbness):
- Import DK2 package on top of DK1
- Delete whole DK1's OVR folder from inside Unity and import DK2 (which creates OVR folder again)
- Delete whole DK1's OVR folder and paste DK2's OVR folder, all done from Explorer
So, I ended up with loads of errors in all cases which, I know, is a bit obvious but was still worthy a try.
Do you have any other clever ideas :idea: to try?
Thank you all for your attention.
1 Reply
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- SxKxExpert ProtegeFirst thing to do with Unity is always with drastic changes: Backup your project by copying the whole folder somewhere else on your hdd.
In my own stuff I´ve first done that and then just removed all of the old package including old OVR plugin dlls.
Then I´ve imported new o.4beta and just started from scracth positioning camComponent and tryin out Positional tracking scale. I´m no programmer so I do things this way but as far as I can see it´s hard to get it working by replacing stuff IMO.
It would be awesome to know if there is a straightforward way to do this on my old big projects that I don´t bother to mess around with.
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