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AlexEvgrashin's avatar
10 years ago

Mirroring window wrong orientation

Hi! I have an error with Unity 5.1.1. Mirroring window seems to have wrong orientation. When I'm working in Editor, test cube looks like this:
http://s22.postimg.org/q25qaxuy9/Image_1.png

But then I press play or run exe, it looks like this:
http://s3.postimg.org/ig7qxhpdf/Image_2.png

As you can see, text have wrong orientation, like it was mirrored several times. Cube looks strange too. In Oculus everything looks fine.
I'm using official built-in Unity integration with Oculus utilities.

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  • Well, I'm not seeing that on my machine. It seems it's just the text that is flipped. On your screenshot, the sky and cube are at the correct orientation. So I wouldn't worry about it too much. The aspect ratio is also off (stretched) but that is normal. The latest Unity does fix the aspect ratio thing, so maybe try updating.
  • Ok, I didn't understand, that preview window using left-eye camera, so window's resolution should be around 1080x1200. If it has another ratio, it looks weird.
    I'm using latest 5.1.1.f1. Should I try beta? Just want that mirroring window looks correct in full screen of my monitor (It's 1920x1080).