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Squashi11
1 year agoProtege
Mixed Reality scene becomes shifted and moves all over the place
When using any of the newest SDKs for unity v68/69 the game scene moves uncontrollably all over the place but ONLY WITH HIGH GPU USAGE. This is the most interesting bug I had ever encountered, it can sometimes appear with 72hz as gpu usage is fairly low but skyrockets to all the time when using 120hz due to different gpu usage. Please take a look at it as its driving me crazy , thanks. I can provide all the logs I can
https://youtube.com/shorts/6_L4EsU9SMY
For anyone else experiencing this! I managed to fix it by turning off dynamic resolution in OVR camera manager! So it looks like that seems to be the problem
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- Squashi11Protege
Also here is a demo project that showcases this bug :
BugReport.zip - Squashi11Protege
Also google drive link : https://drive.google.com/file/d/1KTOSylOW2pi49Rd3fBuLBhZYfIBUi3NS/view?usp=sharing
- Squashi11Protege
For anyone else experiencing this! I managed to fix it by turning off dynamic resolution in OVR camera manager! So it looks like that seems to be the problem
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