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FaderX
9 months agoHonored Guest
Mixing Audio for Meta Quest 3
Hi,
I’m recently creating and mixing audio for VR Games on the Quest 3 in Unity.
I'm advanced at mixing audio but new to unity and the Quest 3.
In the finale mixing stage, I like to mix all sounds on the integrated speakers of the Quest 3 and I'm searching for a way to be able to have the speakers sitting next to my ears, but have my eyes free for using my Screen and Mouse.
Lifting the Quest up will cause the speakers to be too far away from my ears to make the right sound decisions.
Maybe someone knows a good solution for this.
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