spvn
11 years agoHonored Guest
Move player object with oculus camera
I have the OVRCamera as a child object of my player object. I'm creating an "on-rails" game so the player is just moving forward (but has left and right strafing control). I'm trying to make it so that the player's collider will move along with the oculus's positional tracking.
Something similar to the Bullet Evasion demo, whereby bullets flying at my player's head should miss if he dodges his head to the left or right. But my camera is currently moving independently of the player object.
Any advice on how to match them up so that I can get a similar effect to the Bullet Evasion demo (https://share.oculus.com/app/bulletevasion)? Thanks
Something similar to the Bullet Evasion demo, whereby bullets flying at my player's head should miss if he dodges his head to the left or right. But my camera is currently moving independently of the player object.
Any advice on how to match them up so that I can get a similar effect to the Bullet Evasion demo (https://share.oculus.com/app/bulletevasion)? Thanks