Forum Discussion
arvrdcxpl
3 years agoHonored Guest
MovementSDK + Unity + Oculus Pro Integration
I try to integrate my own custom avatar with the movementSDK.
I filled the component OVRCustomSkeleton with all the bones of my character rig, but when I play the app, the mesh gets terribly distorted. What is going on here..?
 
 
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 7 years ago