Forum Discussion
Devos
11 years agoHonored Guest
Multi Camera - Gear VR -Unity 5 - lasted SDK
greetings to all, I'm having problems with multiple cameras, I have two cameras "OVRCameraRig" configured as recommended, one with depth 1 (nearest camera) and the second (far) with skybox. both have a personalized "culling mask". the editor works perfectly, even to him play.
The problem comes when I run the game in the phone, the camera closer overlaps the far camera with all the atmosphere in blue with "gameobject" to assign the "culling mask".
it is as if the nearest camera will not use the depth and were configured with solid color. i try all combination.
I tried copying the cameras of the test scene "camera multi" of "SDK" without changing any option and the same thing happens in the editor work, but not in the phone.
The problem comes when I run the game in the phone, the camera closer overlaps the far camera with all the atmosphere in blue with "gameobject" to assign the "culling mask".
it is as if the nearest camera will not use the depth and were configured with solid color. i try all combination.
I tried copying the cameras of the test scene "camera multi" of "SDK" without changing any option and the same thing happens in the editor work, but not in the phone.
1 Reply
Replies have been turned off for this discussion
- senuskaHonored GuestUsing Mobile SDK 0.6 here and I have a similar issue. I applied a custom material to the cubes in the demo that would be considered "near".
In the play preview in the unity editor it works fine, but when I test it on the phone (Note4) the cubes too close to the "Far" camera are culled.
As an aside I noticed that the demo scene's cameras don't use a Culling mask for either of them. Do the Oculus cameras not work with Unity's culling mask, or is this another probable bug?
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 7 months ago
- 3 years ago