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Anonymous
7 years agoMultiplayer App Background Music Syncing
I'm developing a multiplayer VR app in Unity with Photon. I want to have background music which is in sync for all players. But what's happening with what I've tried so far is that the music starts fr...
Anonymous
7 years agoSorry I didn't respond sooner, MikeF. My latest attempt involved having the game object with the audio source/music clip with a Photon View instantiated by the first player to enter the game. But it still starts at 0" whenr the second player enters.
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