Forum Discussion
rinkumpllc
8 years agoProtege
New Avatar Customization is not working in Unity3D Application.
Hi, the recent changes made via Oculus to update the Avatar skin and Customization is not showing in Unity3D application and we're all stuck with previous customized avatar having no way for new user...
Mr_Cheerio
7 years agoProtege
Got it, thanks.
So here's the situation right now:
1) When a Gear/Go/Rift user opens the avatar editor with the latest oculus software, s/he can create their own "version 2" avatar with many colors.
2) All apps currently using the avatarsdk will only show that user's "version 1" avatar. If a user has not set a "version 1" avatar (ie, user joined when "version 2" avatar editor was installed), their body will appear as the default white avatar when using an app using the avatarSDK
3) Therefore the avatarSDK will not show any customization for new users (such as new Oculus Go buyers) until the new avatars sdk comes out.
@imperativity Can you please confirm that this is the case? No worries, I understand these things take time, I just want to make sure I'm aware of what's going on. Thank you!!
Team Cheerio
So here's the situation right now:
1) When a Gear/Go/Rift user opens the avatar editor with the latest oculus software, s/he can create their own "version 2" avatar with many colors.
2) All apps currently using the avatarsdk will only show that user's "version 1" avatar. If a user has not set a "version 1" avatar (ie, user joined when "version 2" avatar editor was installed), their body will appear as the default white avatar when using an app using the avatarSDK
3) Therefore the avatarSDK will not show any customization for new users (such as new Oculus Go buyers) until the new avatars sdk comes out.
@imperativity Can you please confirm that this is the case? No worries, I understand these things take time, I just want to make sure I'm aware of what's going on. Thank you!!
Team Cheerio
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