Forum Discussion
cruncher3019
11 years agoHonored Guest
New Scene Issue
I use two OVRCameraController prefabs in my main scene, but I'd like to set one up in a separate scene for a menu system. However, when I drop it in, and press play, the game screen never shows anything, even though the camera preview shows we should be seeing what is in the scene view.
Anyone ever have this issue or know a fix?
A brand new project with a freshly imported Oculus package works fine from the get-go, so I'm worried that it might be some game logic in a separate scene that is somehow effecting it, but I also doubt that's the case. I'm fairly new to unity, but I don't think one scene effects the other this way. I used default OVR scripts to make sure it wasn't working without anything I changed inside the Camera script or somewhere else.
Thanks
Anyone ever have this issue or know a fix?
A brand new project with a freshly imported Oculus package works fine from the get-go, so I'm worried that it might be some game logic in a separate scene that is somehow effecting it, but I also doubt that's the case. I'm fairly new to unity, but I don't think one scene effects the other this way. I used default OVR scripts to make sure it wasn't working without anything I changed inside the Camera script or somewhere else.
Thanks
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- LaneHonored GuestUnity with multiple cameras is like feeding a baby with a knife.
Make sure you deactivate the two cameras you aren't using. Scenes do not communicate between each other unless you use DontDestroyOnLoad between the scenes. - cruncher3019Honored GuestThanks for the info. Helped a lot!
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